Nissan's English subsidiary has collaborated with Sony Interactive Entertainment Europe to create the ultimate remote control car for gamers: the Nissan GT-R / C.
Celebrating the launch of Gran Turismo Sport, which marks the 20th anniversary of Nissan's collaboration in the Gran Turismo franchise, this unique concept car has been thoroughly modified to be driven using the PlayStation DualShock 4 controller.
Touching a button or moving the joystick a few millimeters is enough to unleash the full power of the GT-R. The remote-controlled vehicle is capable of reaching a maximum speed of 315 km / h - without limitation for this prototype - without anyone sitting behind the wheel.
NISMO driver Jann Mardenborough has made the most of the GT-R / C at the famous Silverstone National Circuit. Jann has controlled the GT-R / C from the cockpit of a Robinson R44 Raven II helicopter, which has received special clearance to fly low.
Mardenborough is one of the most successful winners of the GT Academy, Nissan's revolutionary program for discovering and developing drivers. Jann was honored to be the first GT-R / C driver for his unmatched talent in both the Gran Turismo game and real-life motorsport.
Nissan has been bringing ingenuity and innovation to motorsport for more than 80 years, fusing technology with performance to maintain a competitive advantage. Since 2008, Nissan has also made motorsport more accessible to everyone through the GT Academy program, which turns amateur gamers into professional racing drivers.
The GT-R / C has been designed in the UK by JLB Design, Ltd., based on a 35 6hp R542 V2011 with series specs; the same year that Jann Mardenboroug won the GT Academy.
During the fastest lap at Mardenborough (1m17s47), the GT-R / C achieved an average speed of 122 km / h and reached a top speed of 210 km / h, when the average of the 2,6 km circuit is 134 km / h.
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The GT-R / C incorporates four robots that control steering, transmission, brakes and accelerator. Six computers installed in the trunk update the controls 100 times per second.
The unmodified DualShock 4 controller connects to a microcomputer that interprets the joystick and button signals and transmits them to the GT-R / C's onboard systems. The wireless control has a range of one kilometer.
To help Mardenborough monitor the vehicle's speed when cornering, a Racelogic VBOX Motorsport sensor was installed so that speed information was transmitted to an LCD screen located in the helicopter's cockpit.
The GT-R / C also features two independent safety systems, operating on different radio frequencies, allowing two additional operators to engage the ABS brakes and shut down the engine in the event that the main driver loses control of the vehicle. .
“It has been something truly epic and once in a lifetime. The GT-R / C has brought my two worlds together - the virtual world of video games and the real world of motorsport - in a way I never thought possible. The response of the car with the DualShock 4 controller has been much more real than I thought. JLB Design has done an incredible job to make everything respond very well to command, said Mardenborough.
“The steering, acceleration and braking have been intelligently configured, thus allowing a controlled application, so you could really feel the corners and keep the car stable on the fast straights. Driving a full-size remote-controlled GT-R at 210km / h on the Silverstone circuit while chasing it in a helicopter has been an unforgettable experience. That really is exciting innovation! ”, He added.
In 2018, the Nissan GT-R / C will be used during a tour of UK schools and colleges to promote future careers in the fields of science, technology, engineering and mathematics.[sam_pro id = 1_20 codes = ”true”]